Patch v.0.3 Announcement


Hello all, sorry for the long silence, things are just getting very busy on my end. As such, I've been working with the Co-Dev (Thief) on balancing and reworking elements and we've decided to not do a patch v.0.2.5 and instead just move up to the next version number. As for a release date, it will likely be in mid-May, but we can't promise anything right now.

As for what will be changing here, well, here's a non-exhaustive list of changes:

  • Almost every single one of the talents in this supplement are being tweaked, reworked, or otherwise modified, except for Wrangler, which is now in a bit of a better place.
  • Everything from Patch v.0.2.5 is being implemented, such as the tweaks to the Firefly's stats, its mounts, etc.
  • The Weevil is also getting the ability to Attach, and its Core Power is being reworked.
  • Attachment itself is being reworded to better fit its intention.
  • The Longhorn is getting a modification to its HiveMind Command (or, well, the old Strength in Numbers HMC is being given to it instead of its current one, and the Scarab is getting a new one).
  • The Ghost Mantis and Cicada are getting some tweaks and reworks.
  • Artificial Vascular Systems is getting a bit of an improvement.

And, of course, there will be updates to the flavor text, fluff, and some additions to the lore primer, but it's not changing majorly. Overall, the scope of this means its our biggest patch yet (besides the original release, technically) but it should put all of KIE's content into a much better spot.

I will try to release a concept art preview tomorrow, but after that, we'll have exhausted our supply of art. There's still plenty to show of the full Field Guide, but it won't be in the same format as the previous posts.

Thanks, and until next time:

- Max

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