Known Issues: Patch v.0.3.4e


Hello all, Boise here. New patch, new year, new bugs (and not the fun mech kind of ones). These are pretty much exclusive to the .lcp, and mostly have to do with oversights. I'm not going to be pushing out a patch as quickly as we did for the v.0.3.4 bug fixes because none of these are critical in terms of how they're broken or bugged.

Known Issues:

  • Range/Threat extenders on some KIE weapons (such as the Laser Cutter or Power Pickaxe) do not work properly on COMP/CON; if something has a base range of 5 and is modified by 5, it becomes 55 (which is technically 5 + 5 according to computer logic?)
  • Typo in HiveMind Entity: Optimized Targeting: currently reads "Ranged Weapons of Yourself and Allied Characters have their Range by +3 Range, if they possess any Range"; should be "Ranged Weapons of Yourself and Allied Characters have their Range increased by +3 Range, if they possess any Range"
  • Secondary Payload lacks its Unique and Limited 1 tags
  • Scarab's "Shield Transfer" reaction has its Trigger and Effect swapped.
  • The Pillbug's Overshield is intended to only be generated when it takes the Roll Up action.
  • Typo in Bombardier's "Munitions Launcher" Trait; currently reads "The weapon gains both the Arcing and Ordnance attack for the attack"; should read "The weapon gains both the Arcing and Ordnance tags for the attack".

I'm planning a patch for early February to fix these issues and integrate any playtest feedback received.

Until then, have a good day and I hope you all enjoy your new year.

Files

FGTJ Prelude - Khepri Industrial Equipment_ Lore Primer v.0.3.4e.pdf 18 MB
Jan 01, 2024
KIE_0.3.4e.lcp 59 kB
Jan 01, 2024

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