One Week Later...


Happy (belated) new year!

It's officially 7 days following the launch of KIE, and the response has been staggering. Just today, we broke the 400 views mark, and the .lcp, .pdf, and token files have reached a combined 200 downloads.

In short, I'm extremely humbled by the reception Khepri has been given by the community.

So, where now?

Simply put, the team and I are still waiting on playtest feedback. Because of the nature of TTRPGs, these aren't exactly easy to schedule, and as previously stated, it's only been 7 days since the Early Access release. The goal is to have a balancing patch out by early February, which should fix the bugs (pun not intended) and other issues, along with clarifying text, re-balancing licenses, and other tweaks.

Currently, there's no planned announcement date for Field Guide to Jovo, but the hope is to at least get something out by the end of 2023. A "Pay What You Want" system for KIE should hopefully be up by the end of February, and the token pack will be updated to have art that is usable on a variety of VTTs.

My final semester of college starts in 14 days exactly, so that will definitely take up a majority of my time. There might be fewer updates- including written updates like this- but I will try to keep people in the loop. The team is all-volunteer, and some of us will be very busy in this coming year. I know a lot of indie developers and teams promise their project won't be dead or abandoned, only to break  that promise, which is why I'm hesitant to say that. All I can ask for is for people to give us time and understanding that real-life things happens, plans change, and certain events and responsibilities do need to take priority over this project. I will try to be as open and transparent as I possibly can about these occurrences if and when they happen.

Thank you, sincerely,

-Max ("Boisegang")

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