Patch v.0.2.5 Progress Report


Boise here with a late-night post.

Good news, Field Guide To Jovo Prelude: Corpro-States' v.0.2.5 patch is finally out of the oven.

"Wait what happened to v.0.2?"

Well, that's why.  I did some playtests with the v.0.2 changes, which led to even more changes and while we were implementing those, I figured "Eh, why not add some more stuff". Regardless, I'm really sorry for how long it's taken for the patch to release here. However, I hope that people will find it somewhat worth the wait. It just needs some small polishing elements on the back-end and I need to do a pass of the patch notes again before integrating them into the .pdf.

Anyways, here's the highlights.

  • 1 New GMS Core Bonus: “Plug And Play Hardware”
  • GMS Alt Frame Rebalances and Tweaks
  • 2 New GMS Alts!
    • The GMS Sisnaajini, a deployables- and drone-focused alternate frame for LL0+ players.
    • The GMS Tava, a supportive alternate tech frame available for LL0+ players.
  • 2 New IPS-N Alternate Frames!
    • Intended for Riot Control and Pacification with minimal collateral damage, the IPS-N Bermuda provides a different take on the Drake’s license.
    • Harkening back to the myths of gunslingers of the Old West, the Raleigh’s Lawbringer Variant is a quick-drawing defender capable of shooting the bullets out of the hands of ne’er-do-wells.
  • SSC Skipper Reworks
    • Core passive removed, Bullet Time is now part of its Active Core.
    • “Thorn” Heavy Target Pistol reworked to be less complex but also play better.
  • HA Core Bonus tweaks
    • The “Radical Heat Banks” Core Bonus has gotten tweaks to make it a bit more competitive with the other HA Core Bonuses.
  • HA Charlemagne Rework!
    • Almost every part of this Frame’s traits and core have been reworked to make it more distinct from the Calendula and interesting to play.
  • 3 New Talents!
    • Invader: A crit-focused Invasion talent for those wanting either an alternative to Hacker or to build into it even further.
    • Trenchdigger: A talent for those who really want to hunker down or play the objective.
    • Fusion Dragoon: A Radiation-focused offensive talent that punishes enemies for being at higher heat levels.

So, yes, quite a bit! The concept art for the Lawbringer Raleigh and Bermuda are here, too. The linebacker gorilla is certainly a fun twist on the Drake's license and I'm very happy about that, and it can't really be a space western without a good ol' rootin' tootin' gunslingin' ranger with a big iron on their hip.

I'll post another devlog once the patch is released and integrated into the .pdf. After that, Thief and I are going back to developing Khepri Industrial Equipment for a while, which should include some bug (haha, beetles aren't bugs) fixes and tweaks alongside any needed rebalances or reworks.

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